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The following replicates composition dependent basic hit/stand strategy when dealer's up card is 10 for 8 or fewer decks if followed in its entirety. Most of the gain in EV (over total dependent basic strategy) can be realized in the section labeled "more important"; of less importance are "refinements". Also, the more decks, the less gain.

BASIC HIT STRATEGY - more important
(Note: any reference to surrender means late surrender)

Hit these hands to a total of 17 or more 
8-8 (if not split hit, but surrender if possible)
7-9 (surrender if possible)
Any hand that contains 6-6, 6-7, 6-8, 6-9, 6-10 (surrender 6,9 or 6,10 if possible)
*(Single deck refinement for hand w/6-6, possibly stand on 15 - see below)

Hands other than above - hit to a total of 16 or more
*(Single deck refinement - stand on 7,7 or possibly stand on 15 - see below)

Hit soft hands to a soft total of 19 or more
*(Single deck refinement - stand on soft 18 if hand contains 2-3, 3-3, or 2-2-2 - see below)


REFINEMENTS - less important

*APPLIES TO SINGLE DECK ONLY - stand on these hands
7-7 (surrender if possible)
5-5-5   4-5-6   3-6-6   1-4-5-5   1-3-5-6   1-2-6-6
1-1-3-5-5   1-1-1-6-6   1-1-1-1-5-6
Hands of soft 18 that contain 2-3, 3-3, 2-2-2

Exceptions - hit to a total of 17 except as indicated
2-2-2-10   2-2-3-3-6   1-2-2-2-3-6   1-1-2-2-10   1-1-2-2-2-2-6 (always hit)
2-2-2-2-2-6 (possible only if dealt from more than 1 deck - always hit)

3-3-10 (hit only if dealt from more than 1 deck, otherwise stand)
1-2-3-10 (hit only if dealt from more than 1 deck, otherwise stand)
2-2-3-9 (hit only if dealt from more than 5 decks, otherwise stand)
1-2-2-2-9 (hit only if dealt from more than 5 decks, otherwise stand)
2-2-2-4-6 (hit only if dealt from more than 6 decks, otherwise stand)
2-4-10 (hit only if dealt from more than 7 decks, otherwise stand)

 

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